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Read more about the article Investigations, Research, and the Art of The Boring Encounter

Investigations, Research, and the Art of The Boring Encounter

  • Post published:March 9, 2022
  • Post category:Game Design
  • Reading time:6 mins read

First, some terms: Encounter: A subsection of play in which a challenge is presented to the players in an effort to determine how the player characters would overcome said challenge.Investigation:…

Continue ReadingInvestigations, Research, and the Art of The Boring Encounter
Dungeoneering: Wanderers mockup with title and illlustrated background

Wanderers is Live on Kickstarter!

  • Post published:February 1, 2022
  • Post category:First-Party Games
  • Reading time:2 mins read

That's right! The Wanderers expansion for DUNGEONEERING is live on Kickstarter and already has a healthy start, with it gaining the coveted "Projects We Love" tag on the platform. BECOME…

Continue ReadingWanderers is Live on Kickstarter!
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Building a Classless System | Making an RPG

  • Post published:August 21, 2020
  • Post category:Game Design
  • Reading time:11 mins read

This article was originally found on the Grinning Rat Publications Medium account. It has been brought over and made free for viewers. Note: Some ideas and considerations may be out…

Continue ReadingBuilding a Classless System | Making an RPG
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The Role of the DM(s) | Making an RPG

  • Post published:August 13, 2020
  • Post category:Game Design
  • Reading time:6 mins read

This article was originally found on the Grinning Rat Publications Medium account. It has been brought over and made free for viewers. Note: Some ideas and considerations may be out…

Continue ReadingThe Role of the DM(s) | Making an RPG
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